Commands
The commands of InfuseV1 and how to use them
All of InfuseV1's commands are under the main /infuse command.
/infuse help
Requires infusev1.help permission
Shows the ingame help message.
/infuse
|- help: Shows the help message
|- reload: Reloads the config
|- revive <target>: Revives a dead player
|- setscore <targets> <score>: Sets a player's score. Also rerolls their effects.
|- getscore [targets]: Gets a player's score
\- give <targets> <item> [count]: Gives a player an infuse item./infuse reload
Requires infusev1.reload permission
Reloads config.yml
/infuse revive <target>
Requires infusev1.revive permission
Revives the target player and resets their score and effects.
Use the tab completions as a reference.
/infuse getscore [targets]
Requires infusev1.getscore permission
The targets parameter is optional. By default, it will get your score.
Multiple targets can be selected with @ selectors.
If you want to get someone else's score, you'll need the infusev1.getscore.other permission.
/infuse setscore <targets> <score>
Requires infusev1.setscore permission
Manually sets a target's score.
Multiple targets can be specified with @ selectors.
The new score is clamped between the minimum and maximum scores, and the target's effects are rerolled.
If the score is set to the ban score, the player is banned.
/infuse give <target> <item> [count]
Requires infusev1.give permission
Acts like /give but for the infuse items.
Multiple targets can be selected with @ selectors.
The default count is 1, but you can give yourself multiple of the same item.
The only valid item is good_potion.